
The characters' main statistics are might and protection, which affect the damage dealt and absorbed, respectively. The player can play as one of four characters, each of which have their own statistics and specialize in certain areas. The player can obtain a map showing the player's current location, as well as important points on the level. Features such as locks and switches (which affect the world by triggering events such as walls appearing or disappearing) are abundant, and the latter can be interacted with directly. The player can move around and interact with the world by performing actions such as picking up items, throwing them, and using them on objects. The game is a dungeon crawler, presented in a real-time, three-dimensional view from the character's perspective similar to the interface used on the Dungeon Master game and the Eye of the Beholder series. Lands of Lore: The Throne of Chaos was followed by a sequel, Lands of Lore: Guardians of Destiny, in 1997.Ī typical scenario in which the party is engaging in combat In 1994, the game was re-released on CD, adding voice-overs, including some by Patrick Stewart. Lands of Lore: The Throne of Chaos received generally positive reviews, with reviewers complimenting the graphics and the skill system, but some criticized its combat and repetitiveness. Westwood wanted to create something new after being acquired by Virgin, and it was intended that the game outperform Eye of The Beholder II.

The player travels around various environments, collecting items and battling monsters in an attempt to save the kingdom from a witch named Scotia, who has acquired shape-shifting abilities. It was the first installment of the Lands of Lore series. Lands of Lore: The Throne of Chaos is a 1993 role-playing video game developed by Westwood Studios and published by Virgin Games for MS-DOS, the NEC PC-9801, and FM Towns.
